Description
UI/UX Designer Syllabus
This syllabus covers the essential topics for becoming a UI/UX Designer, including User Research, Wireframing, Prototyping, UI Design, and Design Tools.
Duration : 240 Hrs
1. Introduction to UI/UX Design
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What is UI (User Interface) Design?
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What is UX (User Experience) Design?
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Difference Between UI & UX
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Importance of UI/UX in Product Development
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Roles & Responsibilities of a UI/UX Designer
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Design Thinking Process
2. User Research & Analysis
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Understanding User Needs & Behavior
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Market Research & Competitor Analysis
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User Personas & Empathy Mapping
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Journey Mapping & User Flow
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Usability Testing & Feedback Collection
3. UX Design Principles & Process
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UX Design Process:
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Research
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Define
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Ideate
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Prototype
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Test
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Information Architecture (IA)
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User Flow & Navigation Design
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Wireframing Basics
4. Wireframing & Prototyping
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Low-Fidelity vs. High-Fidelity Wireframes
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Creating Wireframes using:
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Figma
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Adobe XD
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Sketch
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Balsamiq
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Interactive Prototyping
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Usability Testing of Prototypes
5. UI Design Principles
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Visual Hierarchy & Layouts
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Color Theory & Psychology
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Typography & Font Selection
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Iconography & Graphics
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UI Components (Buttons, Forms, Modals, etc.)
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Responsive & Adaptive Design
6. UI Design Tools & Software
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Figma
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Adobe XD
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Sketch
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InVision
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Photoshop & Illustrator (for UI assets)
7. Interaction Design & Microinteractions
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Importance of Interaction Design
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Motion UI & Animation Principles
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Creating Microinteractions for Better UX
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Tools for Animation (After Effects, Lottie, Framer)
8. Design Systems & Components
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What is a Design System?
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Building a UI Design System
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Material Design & Human Interface Guidelines
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Creating & Managing UI Component Libraries
9. Accessibility & Inclusive Design
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Importance of Web Accessibility (A11Y)
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WCAG Guidelines & Best Practices
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Designing for Different User Groups (Color Blind, Visually Impaired, etc.)
10. UI/UX for Web & Mobile Apps
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Web Design Best Practices
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Mobile App UI Design (iOS & Android Guidelines)
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Responsive Design (Grid Systems, Breakpoints)
11. UX Writing & Content Strategy
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Basics of UX Writing
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Writing Microcopy (Forms, Buttons, Error Messages)
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Content Strategy & Information Design
12. Usability Testing & Feedback Analysis
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Types of Usability Testing
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A/B Testing & Heatmaps
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Collecting & Analyzing User Feedback
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Improving Design Based on Data
13. Portfolio Development & Case Studies
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How to Build a UI/UX Portfolio
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Writing Case Studies for Projects
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Presenting UX Work to Clients & Employers
14. Capstone Project
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Create a Complete UI/UX Design for a Web or Mobile App
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Develop a Wireframe & Prototype
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Conduct Usability Testing & Iterate on Feedback
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Present the Final Project
Bonus Topics (Advanced UI/UX Trends)
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Augmented Reality (AR) & Virtual Reality (VR) UI/UX
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AI & Machine Learning in UX
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Voice UI & Conversational UX
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No-Code & Low-Code UI/UX Tools
Would you like a specialized UI/UX syllabus focused on web design, mobile apps, or a specific tool like Figma? 🚀
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