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UI / UX Designer

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Description

UI/UX Designer Syllabus

This syllabus covers the essential topics for becoming a UI/UX Designer, including User Research, Wireframing, Prototyping, UI Design, and Design Tools.

Duration : 240 Hrs


1. Introduction to UI/UX Design

  • What is UI (User Interface) Design?

  • What is UX (User Experience) Design?

  • Difference Between UI & UX

  • Importance of UI/UX in Product Development

  • Roles & Responsibilities of a UI/UX Designer

  • Design Thinking Process


2. User Research & Analysis

  • Understanding User Needs & Behavior

  • Market Research & Competitor Analysis

  • User Personas & Empathy Mapping

  • Journey Mapping & User Flow

  • Usability Testing & Feedback Collection


3. UX Design Principles & Process

  • UX Design Process:

    • Research

    • Define

    • Ideate

    • Prototype

    • Test

  • Information Architecture (IA)

  • User Flow & Navigation Design

  • Wireframing Basics


4. Wireframing & Prototyping

  • Low-Fidelity vs. High-Fidelity Wireframes

  • Creating Wireframes using:

    • Figma

    • Adobe XD

    • Sketch

    • Balsamiq

  • Interactive Prototyping

  • Usability Testing of Prototypes


5. UI Design Principles

  • Visual Hierarchy & Layouts

  • Color Theory & Psychology

  • Typography & Font Selection

  • Iconography & Graphics

  • UI Components (Buttons, Forms, Modals, etc.)

  • Responsive & Adaptive Design


6. UI Design Tools & Software

  • Figma

  • Adobe XD

  • Sketch

  • InVision

  • Photoshop & Illustrator (for UI assets)


7. Interaction Design & Microinteractions

  • Importance of Interaction Design

  • Motion UI & Animation Principles

  • Creating Microinteractions for Better UX

  • Tools for Animation (After Effects, Lottie, Framer)


8. Design Systems & Components

  • What is a Design System?

  • Building a UI Design System

  • Material Design & Human Interface Guidelines

  • Creating & Managing UI Component Libraries


9. Accessibility & Inclusive Design

  • Importance of Web Accessibility (A11Y)

  • WCAG Guidelines & Best Practices

  • Designing for Different User Groups (Color Blind, Visually Impaired, etc.)


10. UI/UX for Web & Mobile Apps

  • Web Design Best Practices

  • Mobile App UI Design (iOS & Android Guidelines)

  • Responsive Design (Grid Systems, Breakpoints)


11. UX Writing & Content Strategy

  • Basics of UX Writing

  • Writing Microcopy (Forms, Buttons, Error Messages)

  • Content Strategy & Information Design


12. Usability Testing & Feedback Analysis

  • Types of Usability Testing

  • A/B Testing & Heatmaps

  • Collecting & Analyzing User Feedback

  • Improving Design Based on Data


13. Portfolio Development & Case Studies

  • How to Build a UI/UX Portfolio

  • Writing Case Studies for Projects

  • Presenting UX Work to Clients & Employers


14. Capstone Project

  • Create a Complete UI/UX Design for a Web or Mobile App

  • Develop a Wireframe & Prototype

  • Conduct Usability Testing & Iterate on Feedback

  • Present the Final Project


Bonus Topics (Advanced UI/UX Trends)

  • Augmented Reality (AR) & Virtual Reality (VR) UI/UX

  • AI & Machine Learning in UX

  • Voice UI & Conversational UX

  • No-Code & Low-Code UI/UX Tools


Would you like a specialized UI/UX syllabus focused on web design, mobile apps, or a specific tool like Figma? 🚀

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